Strength::How much you can hold, brute power (damage) higher can use heavier weapons
for every 50 points you get +1 damage with weapons
Vitality: How much health you have (health)
1/2 of points in this is your hp
Dexterity: How nimble you are with a weapon (accuracy)
every 50 points gives +1 to crit chance. I will keep up with this
Agility: How easy you dodge attacks (evasion)
every 50 points gives +1 to defense/armor
Magic power:The amount of damage your magic does (magic damage) higher get access to more elements
every 50 points +1 magic damage and every 200 add a magic element you can use
Spirit:How much magic you can use (mana "basically")
1/2 of the points in spirit makes your mana
Endurance: How long you can last combat skills (stamina)
1/2 of the points in endurance decides your stamina